Adjust builds of starting recruits so that most of them begin with at least one point in Mind, and thus are a little less panicky.
Add keyboard commands to raise / lower the target box and to look in a given direction. Previously, these were only available via mousewheel, so people with trackpads couldn't play.
Fix freeze in throw code that could occur at very sharp angles.
Fix crash in ragdoll creation where it was possible a dead character was added to the ragdoll creation list twice.
Fix crash on exiting a zone when composites of blocks, such as fallen trees, are on fire.
Berserked characters only pick up objects to throw if they aren't carrying weapons.
Fix bug in Lythronax and Dedalus that was causing them to repeatedly show up as recruits even if already in your party or dead.
Fix bug where you could, under rare conditions, pick up a block that had since been destroyed and then crash.
Fix bug where you can eject broken 'ammo' items from magic weapons that don't have ammo.
Experimental: enable an option to save games in the game directory itself rather than Documents. This requires developer_settings.xml in root Enemy with content:
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Fix crash on Mac/Linux when highlighting ragdolled characters near cliffs and hills.